[Mesa-dev] [PATCH 03/20] i965/fs: Implement lowering of logical surface instructions.
Francisco Jerez
currojerez at riseup.net
Wed Jul 22 10:02:29 PDT 2015
Jason Ekstrand <jason at jlekstrand.net> writes:
> On Tue, Jul 21, 2015 at 9:38 AM, Francisco Jerez <currojerez at riseup.net> wrote:
>> ---
>> src/mesa/drivers/dri/i965/brw_fs.cpp | 63 +++++++++++++++++++++++++++++++-----
>> 1 file changed, 55 insertions(+), 8 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
>> index a996676..0b0c5e1 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
>> @@ -3881,6 +3881,20 @@ lower_sampler_logical_send(const fs_builder &bld, fs_inst *inst, opcode op)
>> }
>> }
>>
>> +/**
>> + * Initialize the header present in some typed and untyped surface
>> + * messages.
>> + */
>> +static fs_reg
>> +emit_surface_header(const fs_builder &bld, const fs_reg &sample_mask)
>> +{
>> + fs_builder ubld = bld.exec_all().group(8, 0);
>> + const fs_reg dst = ubld.vgrf(BRW_REGISTER_TYPE_UD);
>> + ubld.MOV(dst, fs_reg(0));
>> + ubld.MOV(component(dst, 7), sample_mask);
>> + return dst;
>> +}
>> +
>> static void
>> lower_surface_logical_send(const fs_builder &bld, fs_inst *inst, opcode op,
>> const fs_reg &sample_mask)
>> @@ -3889,10 +3903,43 @@ lower_surface_logical_send(const fs_builder &bld, fs_inst *inst, opcode op,
>> const fs_reg &addr = inst->src[0];
>> const fs_reg &src = inst->src[1];
>> const fs_reg &surface = inst->src[2];
>> - const fs_reg &dims = inst->src[3];
>> + const UNUSED fs_reg &dims = inst->src[3];
>> const fs_reg &arg = inst->src[4];
>>
>> - assert(!"Not implemented");
>> + /* Calculate the total number of components of the payload. */
>> + const unsigned addr_sz = inst->components_read(0);
>> + const unsigned src_sz = inst->components_read(1);
>> + const unsigned header_sz = (sample_mask.file == BAD_FILE ? 0 : 1);
>> + const unsigned sz = header_sz + addr_sz + src_sz;
>> +
>> + /* Allocate space for the payload. */
>> + fs_reg *const components = new fs_reg[sz];
>> + const fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, sz);
>> + unsigned n = 0;
>> +
>> + /* Construct the payload. */
>> + if (header_sz)
>> + components[n++] = emit_surface_header(bld, sample_mask);
>> +
>> + for (unsigned i = 0; i < addr_sz; i++)
>> + components[n++] = offset(addr, bld, i);
>> +
>> + for (unsigned i = 0; i < src_sz; i++)
>> + components[n++] = offset(src, bld, i);
>> +
>> + bld.LOAD_PAYLOAD(payload, components, sz, header_sz);
>> +
>> + /* Update the original instruction. */
>> + inst->opcode = op;
>> + inst->mlen = header_sz + (addr_sz + src_sz) * inst->exec_size / 8;
>> + inst->header_size = header_sz;
>> +
>> + inst->src[0] = payload;
>> + inst->src[1] = surface;
>> + inst->src[2] = arg;
>> + inst->resize_sources(3);
>> +
>> + delete[] components;
>
> I don't think this is correct. Unless something has changed, the
> fs_inst constructor that takes an array doesn't make a copy so you
> have to ralloc the array and *not* delete it.
>
It is, I fixed the fs_inst constructor some time ago to take the array
by value (e.g. so allocation on the stack and re-use of the same array
is possible for the caller).
>> }
>>
>> bool
>> @@ -3965,37 +4012,37 @@ fs_visitor::lower_logical_sends()
>> case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
>> lower_surface_logical_send(ibld, inst,
>> SHADER_OPCODE_UNTYPED_SURFACE_READ,
>> - fs_reg());
>> + fs_reg(0xffff));
>> break;
>>
>> case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
>> lower_surface_logical_send(ibld, inst,
>> SHADER_OPCODE_UNTYPED_SURFACE_WRITE,
>> - fs_reg());
>> + ibld.sample_mask_reg());
>> break;
>>
>> case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL:
>> lower_surface_logical_send(ibld, inst,
>> SHADER_OPCODE_UNTYPED_ATOMIC,
>> - fs_reg());
>> + ibld.sample_mask_reg());
>> break;
>>
>> case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
>> lower_surface_logical_send(ibld, inst,
>> SHADER_OPCODE_TYPED_SURFACE_READ,
>> - fs_reg());
>> + fs_reg(0xffff));
>> break;
>>
>> case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
>> lower_surface_logical_send(ibld, inst,
>> SHADER_OPCODE_TYPED_SURFACE_WRITE,
>> - fs_reg());
>> + ibld.sample_mask_reg());
>> break;
>>
>> case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL:
>> lower_surface_logical_send(ibld, inst,
>> SHADER_OPCODE_TYPED_ATOMIC,
>> - fs_reg());
>> + ibld.sample_mask_reg());
>> break;
>>
>> default:
>> --
>> 2.4.3
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 212 bytes
Desc: not available
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20150722/d67c92d7/attachment.sig>
More information about the mesa-dev
mailing list