[Mesa-dev] [PATCH v2 20/82] mesa: Implement _mesa_BindBufferRange for target GL_SHADER_STORAGE_BUFFER
Iago Toral Quiroga
itoral at igalia.com
Wed Jun 3 00:01:10 PDT 2015
---
src/mesa/main/bufferobj.c | 37 +++++++++++++++++++++++++++++++++++++
1 file changed, 37 insertions(+)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index fb5331e..4277880 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -3157,6 +3157,40 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx,
bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
}
+/**
+ * Bind a region of a buffer object to a shader storage block binding point.
+ * \param index the shader storage buffer binding point index
+ * \param bufObj the buffer object
+ * \param offset offset to the start of buffer object region
+ * \param size size of the buffer object region
+ */
+static void
+bind_buffer_range_shader_storage_buffer(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size)
+{
+ if (index >= ctx->Const.MaxShaderStorageBufferBindings) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
+ return;
+ }
+
+ if (offset & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
+ ctx->Const.ShaderStorageBufferOffsetAlignment);
+ return;
+ }
+
+ if (bufObj == ctx->Shared->NullBufferObj) {
+ offset = -1;
+ size = -1;
+ }
+
+ _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj);
+ bind_shader_storage_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
+}
/**
* Bind a buffer object to a uniform block binding point.
@@ -4227,6 +4261,9 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
case GL_UNIFORM_BUFFER:
bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
return;
+ case GL_SHADER_STORAGE_BUFFER:
+ bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, size);
+ return;
case GL_ATOMIC_COUNTER_BUFFER:
bind_atomic_buffer(ctx, index, bufObj, offset, size,
"glBindBufferRange");
--
1.9.1
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