[Mesa-dev] [PATCH v2 08/82] glsl: lower SSBO reads to ir_binop_ssbo_load expressions

Jordan Justen jordan.l.justen at intel.com
Mon Jun 8 14:25:17 PDT 2015


Patches 3-8 Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

On 2015-06-03 00:00:58, Iago Toral Quiroga wrote:
> From: Kristian Høgsberg <krh at bitplanet.net>
> 
> The same we do for UBO loads with ir_binop_ubo_load.
> ---
>  src/glsl/lower_ubo_reference.cpp | 8 +++++++-
>  1 file changed, 7 insertions(+), 1 deletion(-)
> 
> diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
> index 4ea4ccb..4341c34 100644
> --- a/src/glsl/lower_ubo_reference.cpp
> +++ b/src/glsl/lower_ubo_reference.cpp
> @@ -149,6 +149,7 @@ public:
>     struct gl_shader *shader;
>     struct gl_uniform_buffer_variable *ubo_var;
>     ir_rvalue *uniform_block;
> +   enum ir_expression_operation opcode;
>     bool progress;
>  };
>  
> @@ -252,6 +253,11 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
>              this->uniform_block = index;
>           }
>  
> +         if (shader->UniformBlocks[i].IsShaderStorage)
> +            this->opcode = ir_binop_ssbo_load;
> +         else
> +            this->opcode = ir_binop_ubo_load;
> +
>           struct gl_uniform_block *block = &shader->UniformBlocks[i];
>  
>           this->ubo_var = var->is_interface_instance()
> @@ -413,7 +419,7 @@ lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
>  {
>     ir_rvalue *block_ref = this->uniform_block->clone(mem_ctx, NULL);
>     return new(mem_ctx)
> -      ir_expression(ir_binop_ubo_load,
> +      ir_expression(this->opcode,
>                      type,
>                      block_ref,
>                      offset);
> -- 
> 1.9.1
> 
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