[Mesa-dev] [PATCH] mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1

Martin Peres martin.peres at linux.intel.com
Tue Jun 9 05:34:17 PDT 2015


Reviewed-by: Martin Peres <martin.peres at linux.intel.com>

Sorry for the delay...

On 06/05/15 13:43, Tapani Pälli wrote:
> (increases ES31-CTS.draw_indirect.basic.* passing tests)
>
> v2: only expose DRAW_INDIRECT_BUFFER_BINDING for GL core + ES3.1
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>   src/mesa/main/get.c              | 12 ++++++++++++
>   src/mesa/main/get_hash_params.py |  8 ++++++--
>   2 files changed, 18 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index a881bc5..9898197 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -138,6 +138,7 @@ enum value_extra {
>      EXTRA_API_GL_CORE,
>      EXTRA_API_ES2,
>      EXTRA_API_ES3,
> +   EXTRA_API_ES31,
>      EXTRA_NEW_BUFFERS,
>      EXTRA_NEW_FRAG_CLAMP,
>      EXTRA_VALID_DRAW_BUFFER,
> @@ -348,6 +349,12 @@ static const int extra_ARB_shader_image_load_store_and_geometry_shader[] = {
>      EXTRA_END
>   };
>   
> +static const int extra_ARB_draw_indirect_es31[] = {
> +   EXT(ARB_draw_indirect),
> +   EXTRA_API_ES31,
> +   EXTRA_END
> +};
> +
>   EXTRA_EXT(ARB_texture_cube_map);
>   EXTRA_EXT(EXT_texture_array);
>   EXTRA_EXT(NV_fog_distance);
> @@ -1078,6 +1085,11 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
>            if (_mesa_is_gles3(ctx))
>               api_found = GL_TRUE;
>   	 break;
> +      case EXTRA_API_ES31:
> +         api_check = GL_TRUE;
> +         if (_mesa_is_gles31(ctx))
> +            api_found = GL_TRUE;
> +	 break;
>         case EXTRA_API_GL:
>            api_check = GL_TRUE;
>            if (_mesa_is_desktop_gl(ctx))
> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
> index 41cb2c1..513d5d2 100644
> --- a/src/mesa/main/get_hash_params.py
> +++ b/src/mesa/main/get_hash_params.py
> @@ -409,6 +409,12 @@ descriptor=[
>     [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ],
>   ]},
>   
> +# Enums in OpenGL Core profile and ES 3.1
> +{ "apis": ["GL_CORE", "GLES3"], "params": [
> +# GL_ARB_draw_indirect / GLES 3.1
> +  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect_es31" ],
> +]},
> +
>   # Remaining enums are only in OpenGL
>   { "apis": ["GL", "GL_CORE"], "params": [
>     [ "ACCUM_RED_BITS", "BUFFER_INT(Visual.accumRedBits), NO_EXTRA" ],
> @@ -804,8 +810,6 @@ descriptor=[
>   { "apis": ["GL_CORE"], "params": [
>   # GL_ARB_texture_buffer_range
>     [ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ],
> -# GL_ARB_draw_indirect
> -  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ],
>   
>   # GL_ARB_viewport_array
>     [ "MAX_VIEWPORTS", "CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array" ],



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