[Mesa-dev] [PATCH v2 0/6] Continu enabling Open Gl ES 3.1
Tapani Pälli
tapani.palli at intel.com
Thu Jun 11 05:01:52 PDT 2015
Patches 1,2,4,5
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
For 3 and 6 (multisample + explicit_uniform_locaion) you need to move
the enums in to the following array:
{ "apis": ["GL", "GL_CORE", "GLES3"], "params": [
On 05/07/2015 10:57 AM, Marta Lofstedt wrote:
> Changes to my previous patch-set accoring to comments
> from Tapani Palli. This will only expose the enums
> for the respective extensions to gles 3.1 and GL Core.
>
> Marta Lofstedt (6):
> mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
> mesa/es3.1: enable ARB_shader_atomic_counters for GLES 3.1
> mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
> mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
> mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
> mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
>
> src/mesa/main/get.c | 36 ++++++++++++++++
> src/mesa/main/get_hash_params.py | 88 ++++++++++++++++++++--------------------
> 2 files changed, 80 insertions(+), 44 deletions(-)
>
More information about the mesa-dev
mailing list