[Mesa-dev] [PATCH v2 0/6] Continu enabling Open Gl ES 3.1
Tapani Pälli
tapani.palli at intel.com
Thu Jun 11 05:08:30 PDT 2015
On 06/11/2015 03:01 PM, Tapani Pälli wrote:
> Patches 1,2,4,5
>
> Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Just to add the r-b is for v3 that you sent separately for:
"mesa/es3.1: enable ARB_shader_atomic_counters for GLES 3.1"
(not the one in this particular series)
> For 3 and 6 (multisample + explicit_uniform_locaion) you need to move
> the enums in to the following array:
>
> { "apis": ["GL", "GL_CORE", "GLES3"], "params": [
>
>
> On 05/07/2015 10:57 AM, Marta Lofstedt wrote:
>> Changes to my previous patch-set accoring to comments
>> from Tapani Palli. This will only expose the enums
>> for the respective extensions to gles 3.1 and GL Core.
>>
>> Marta Lofstedt (6):
>> mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
>> mesa/es3.1: enable ARB_shader_atomic_counters for GLES 3.1
>> mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
>> mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
>> mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
>> mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
>>
>> src/mesa/main/get.c | 36 ++++++++++++++++
>> src/mesa/main/get_hash_params.py | 88
>> ++++++++++++++++++++--------------------
>> 2 files changed, 80 insertions(+), 44 deletions(-)
>>
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