[Mesa-dev] [Bug 89818] WebGL Conformance conformance/textures/texture-size-limit.html -> OUT_OF_MEMORY

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jun 16 17:20:28 PDT 2015


--- Comment #3 from Roland Scheidegger <sroland at vmware.com> ---
Forgot to mention, I tested this with firefox. I am no longer able to use
chromium at all for this with the xlib based driver - there's some error about
threads in use "InitializeSandbox() called with multiple threads in process
gpu-process" and it just seems to hang, with LP_NUM_THREADS=0 it gets past that
but somehow llvm doesn't like getting used within the sandbox (I assume):
"static llvm::sys::Path llvm::sys::Path::GetCurrentDirectory(): Assertion
`false && "Could not query current working directory."' failed". But in any
case the result should be the same if you somehow manage to use llvmpipe with

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