[Mesa-dev] [PATCH 1/5] darwin: Suppress type conversion warnings for GLhandleARB
julien.isorce at gmail.com
Thu Jun 18 15:52:19 PDT 2015
Do you mean adding the cast only if __APPLE__ is defined ?
Actually when reading comment #2 we should get the build error for
too but it is not the case anymore. So with git blame I can see that the
build error has been fixed by commit d96ed5c0 for the file uniform_query.cpp
But can we apply the same for _mesa_BindAttribLocation in shader_query.cpp
? I can see in the spec that non-ARB version of glBindAttribLocation 's
first param is GLuint
What is the purpose of src/mapi/glapi/gen/ARB_robustness.xml ?
On 18 June 2015 at 19:16, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 18 June 2015 at 06:53, Julien Isorce <julien.isorce at gmail.com> wrote:
> > From: Jon TURNEY <jon.turney at dronecode.org.uk>
> > On darwin, GLhandleARB is defined as a void *, not the unsigned int it
> is on
> > linux.
> > For the moment, apply a cast to supress the warning
> > Possibly this is safe, as for the mesa software renderer the shader
> > handle is not a real pointer, but a integer handle
> > Probably this is not the right thing to do, and we should pay closer
> > to how the GLhandlerARB type is used.
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66346
> Imho one's goal should not be to find the quickest solution to shut
> warnings up, but to understand them.
> As mentioned by Jeremy Huddleston in comment 11, this approach only
> masks the issue.
> There was a lengthy discussion(s) on the topic a while back and one of
> the objections on the proposed fixes (from Ian iirc) was that it will
> break the libglapi ABI. As Jeremy did not see that as a concern
> perhaps we can revive them and make sure that the ABI change does not
> happen in the non-Mac world.
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