[Mesa-dev] [PATCH 44/46] glsl: fix locations of 2-dimensional varyings without varying packing
Kenneth Graunke
kenneth at whitecape.org
Fri Jun 19 15:17:10 PDT 2015
On Wednesday, June 17, 2015 01:01:40 AM Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/glsl/link_varyings.cpp | 37 ++++++++++++++++++++++++++++---------
> 1 file changed, 28 insertions(+), 9 deletions(-)
>
> diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
> index 5fa9ddf..6bd8dba 100644
> --- a/src/glsl/link_varyings.cpp
> +++ b/src/glsl/link_varyings.cpp
> @@ -750,7 +750,9 @@ namespace {
> class varying_matches
> {
> public:
> - varying_matches(bool disable_varying_packing, bool consumer_is_fs);
> + varying_matches(bool disable_varying_packing,
> + gl_shader_stage producer_type,
> + gl_shader_stage consumer_type);
Could we perhaps call these producer_stage and consumer-stage?
Either way,
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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