[Mesa-dev] [PATCH] mesa : NULL check InfoLog
Marta Lofstedt
marta.lofstedt at linux.intel.com
Tue Jun 23 04:03:13 PDT 2015
From: Marta Lofstedt <marta.lofstedt at intel.com>
When a program is compiled, but linking failed the
sh->InfoLog could be NULL. This is expoloited
by OpenGL ES 3.1 conformance tests.
Signed-off-by: Marta Lofstedt <marta.lofstedt at intel.com>
---
src/mesa/main/shaderapi.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index a4296ad..c783c69 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1920,8 +1920,8 @@ _mesa_create_shader_program(struct gl_context* ctx, GLboolean separate,
}
#endif
}
-
- ralloc_strcat(&shProg->InfoLog, sh->InfoLog);
+ if (sh->InfoLog)
+ ralloc_strcat(&shProg->InfoLog, sh->InfoLog);
}
delete_shader(ctx, shader);
--
1.9.1
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