[Mesa-dev] [PATCH v2 4/7] glsl: No need to lock in _mesa_glsl_release_types
Matt Turner
mattst88 at gmail.com
Thu Jun 25 15:29:04 PDT 2015
On Thu, Jun 25, 2015 at 2:05 PM, Erik Faye-Lund <kusmabite at gmail.com> wrote:
> This function only gets called while mesa is unloading, so there's
> no potential of racing or multiple calls at the same time. So let's
> just get rid of the locking.
>
> Signed-off-by: Erik Faye-Lund <kusmabite at gmail.com>
> ---
> src/glsl/glsl_types.cpp | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
> index f675e90..dbe2382 100644
> --- a/src/glsl/glsl_types.cpp
> +++ b/src/glsl/glsl_types.cpp
> @@ -324,8 +324,10 @@ const glsl_type *glsl_type::get_scalar_type() const
> void
> _mesa_glsl_release_types(void)
> {
> - mtx_lock(&glsl_type::mutex);
> -
> + /* should only be called during atexit (either when unloading shared
Let's capitalize "should"
> + * object, or if process terminates), so no mutex-locking should be
> + * nessecary.
typo: necessary
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