[Mesa-dev] [Bug 91173] Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jun 30 22:32:26 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91173
Bug ID: 91173
Summary: Oddworld: Stranger's Wrath HD: disfigured models in
wrong colors
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: gyebro69 at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
CC: imirkin at alum.mit.edu
The game runs in Wine and I have no such problems with the Nvidia binary
drivers.
With nouveau the game renders menus and videos properly, but all in-game
character models have strange colors and they are oddly disfigured.
Example video showing the problem:
https://drive.google.com/open?id=0B-tTbLKBl-tOdDRydldfM3FqWW8
The problem exists with disabled shader optimization (NV50_PROG_OPTIMIZE=0) and
with the software renderer too.
Trace file (uncompressed 300 MB):
https://drive.google.com/open?id=0B-tTbLKBl-tOQTRPVVdldG1PZEU
The problem is first visible in frame #503.
Fedora 22 32-bit
VGA compatible controller: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
(prog-if 00 [VGA controller])
Mesa 10.6-branchpoint-773-g1de93f9
Kernel 4.0.6-300.fc22.i686+PAE
Xorg 1.17.2
libdrm-2.4.61-3.fc22.i686
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