[Mesa-dev] Mesa 10.6 release plan

Jason Ekstrand jason at jlekstrand.net
Sat May 16 10:11:15 PDT 2015

There was some discussion on IRC today about what the official date
is.  A bunch of Intel people have been working under the assumption
that it's the end of next week, not this week.  Was there some
non-public discussion and a decision to slip?

We would like to get two things in before the branch point:
 1) The MUL series Matt just sent
 2) Use NIR by default for GEN8+ VS.

If we don't want to slip too far we can probably get both in by Monday.

On Fri, May 8, 2015 at 8:26 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> Hello all,
> On 21 April 2015 at 13:40, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> Hi all,
>> Here is the preliminary release schedule for Mesa 10.6. Personally I
>> would love if we can go up to Mesa 11.0 (Spinal Tap anyone ?) although
>> it might happen with the September release.
>> May 15th 2015 - Feature freeze/Release candidate 1
>> May 22st 2015 - Release candidate 2
>> May 29th 2015 - Release candidate 3
>> June 5th 2015 - Release candidate 4/Mesa 10.6.0
>> This means that we have roughly four weeks to get new features in, and
>> another four weeks to get all the serious bugs sorted out.
>> Does this sound reasonable with the different teams ? If anyone has
>> something special in mind please speak up.
> This is a gentle reminder that we have one week until the 10.6 branch
> point. As far as I can see we have a few extensions which may or may
> not make it in time. I would be fine if we need an extra week to
> finish up any of the following extensions considering their importance
> and/or how long people have been working on them. If you feel the same
> way please speak up, otherwise the schedule will stay as outlined
> previously.
> GL_ARB_shader_subroutine
> GL_ARB_tessellation_shader
> GL_ARB_shader_image_load_store
> GL_ARB_direct_state_access
> Thanks
> Emil
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