[Mesa-dev] PIPE_SHADER_* vs TGSI_PROCESSOR_*
brianp at vmware.com
Fri May 29 06:59:16 PDT 2015
On 05/28/2015 05:36 PM, Marek Olšák wrote:
> Would people be okay with removing the TGSI_PROCESSOR_ enums and
> replacing all usages with PIPE_SHADER_*?
It's kind of nice that the TGSI shader stuff is self-contained with no
real dependency on gallium. This would change that in a tiny way.
Is this causing pain? Would adjusting the TSGI/PIPE enum values so they
match (VS/FS are mixed up) be of any help?
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