[Mesa-dev] PIPE_SHADER_* vs TGSI_PROCESSOR_*

Marek Olšák maraeo at gmail.com
Fri May 29 07:23:23 PDT 2015


Sometimes, having to translate from one to the other seems like
unnecessary annoyance.

Marek

On Fri, May 29, 2015 at 3:59 PM, Brian Paul <brianp at vmware.com> wrote:
> On 05/28/2015 05:36 PM, Marek Olšák wrote:
>>
>> Hi,
>>
>> Would people be okay with removing the TGSI_PROCESSOR_ enums and
>> replacing all usages with PIPE_SHADER_*?
>
>
> It's kind of nice that the TGSI shader stuff is self-contained with no real
> dependency on gallium.  This would change that in a tiny way.
>
> Is this causing pain?  Would adjusting the TSGI/PIPE enum values so they
> match (VS/FS are mixed up) be of any help?
>
> -Brian
>
>


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