[Mesa-dev] [PATCH] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES

Samuel Iglesias Gonsalvez siglesias at igalia.com
Tue Oct 6 01:08:42 PDT 2015


Return the number of values written.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
 src/mesa/main/shader_query.cpp | 14 ++++++++++----
 1 file changed, 10 insertions(+), 4 deletions(-)

diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 17076b8..1dbe319 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -1186,7 +1186,8 @@ get_buffer_property(struct gl_shader_program *shProg,
             (*val)++;
          }
          return 1;
-      case GL_ACTIVE_VARIABLES:
+      case GL_ACTIVE_VARIABLES: {
+         unsigned num_values = 0;
          for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) {
             const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
             struct gl_program_resource *uni =
@@ -1196,8 +1197,10 @@ get_buffer_property(struct gl_shader_program *shProg,
                continue;
             *val++ =
                _mesa_program_resource_index(shProg, uni);
+            num_values++;
          }
-         return RESOURCE_UBO(res)->NumUniforms;
+         return num_values;
+      }
       }
    } else if (res->Type == GL_SHADER_STORAGE_BLOCK) {
       switch (prop) {
@@ -1219,7 +1222,8 @@ get_buffer_property(struct gl_shader_program *shProg,
             (*val)++;
          }
          return 1;
-      case GL_ACTIVE_VARIABLES:
+      case GL_ACTIVE_VARIABLES: {
+         unsigned num_values = 0;
          for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) {
             const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
             struct gl_program_resource *uni =
@@ -1229,8 +1233,10 @@ get_buffer_property(struct gl_shader_program *shProg,
                continue;
             *val++ =
                _mesa_program_resource_index(shProg, uni);
+            num_values++;
          }
-         return RESOURCE_UBO(res)->NumUniforms;
+         return num_values;
+      }
       }
    } else if (res->Type == GL_ATOMIC_COUNTER_BUFFER) {
       switch (prop) {
-- 
2.1.4



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