[Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)

Michel Thierry michel.thierry at intel.com
Tue Oct 6 06:12:59 PDT 2015


On 10/5/2015 7:06 PM, Kristian Høgsberg wrote:
> On Mon, Oct 5, 2015 at 7:03 AM, Michel Thierry <michel.thierry at intel.com> wrote:
>> On 9/14/2015 2:54 PM, Michał Winiarski wrote:
>>>
>>> On Thu, Sep 03, 2015 at 03:23:58PM +0100, Michel Thierry wrote:
>>>>
>>>> Gen8+ supports 48-bit virtual addresses, but some objects must always be
>>>> allocated inside the 32-bit address range.
>>>>
>>>> In specific, any resource used with flat/heapless (0x00000000-0xfffff000)
>>>> General State Heap (GSH) or Instruction State Heap (ISH) must be in a
>>>> 32-bit range, because the General State Offset and Instruction State
>>>> Offset
>>>> are limited to 32-bits.
>>>>
>>>> The i915 driver has been modified to provide a flag to set when the 4GB
>>>> limit is not necessary in a given bo (EXEC_OBJECT_SUPPORTS_48B_ADDRESS).
>>>> 48-bit range will only be used when explicitly requested.
>>>>
>>>> Callers to the existing drm_intel_bo_emit_reloc function should set the
>>>> use_48b_address_range flag beforehand, in order to use full ppgtt range.
>>>>
>>>> v2: Make set/clear functions nops on pre-gen8 platforms, and use them
>>>>       internally in emit_reloc functions (Ben)
>>>>       s/48BADDRESS/48B_ADDRESS/ (Dave)
>>>> v3: Keep set/clear functions internal, no-one needs to use them directly.
>>>> v4: Don't set 48bit-support flag in emit reloc, check for ppgtt type
>>>>       before enabling set/clear function, print full offsets in debug
>>>>       statements, using port of lower_32_bits and upper_32_bits from linux
>>>>       kernel (Michał)
>>>>
>>>> References:
>>>> http://lists.freedesktop.org/archives/intel-gfx/2015-July/072612.html
>>>> Cc: Ben Widawsky <ben at bwidawsk.net>
>>>> Cc: Michał Winiarski <michal.winiarski at intel.com>
>>>
>>>
>>> +Kristian
>>>
>>> LGTM.
>>> Acked-by: Michał Winiarski <michal.winiarski at intel.com>
>>>
>>>> Signed-off-by: Michel Thierry <michel.thierry at intel.com>
>>
>>
>>
>> Hi Kristian,
>>
>> More comments on this?
>> I've resent the mesa patch with the last changes
>> (http://lists.freedesktop.org/archives/dri-devel/2015-October/091752.html).
>>
>> Michał has agreed with the interface and will use it for his work.
>> If mesa doesn't plan to use this for now, it's ok. The kernel changes have
>> been done to prevent any regressions when the support 48-bit flag is not
>> set.
>
> I didn't get any replies to my last comments on this:
>
> http://lists.freedesktop.org/archives/mesa-dev/2015-August/091398.html
>
> Basically, I tried explicitly placing buffers above 8G and didn't see
> the HW problem described (ie it all worked fine).  I still think
> there's some confusion as to what the W/A is about.
>
> Here's my take: the W/A is a SW-only workaround to handle the cases
> where a driver uses heapless and 48-bit ppgtt. The problem is that the
> heaps are limited to 4G but with 48bit ppgtt a buffer can be placed
> anywhere it the 48 bit address space. If that happens it's consideredd
> out-of-bounds for the heap and access fails. To prevent this we need
> to make sure the bos we address in a heapless fashion are placed below
> 4g.
>
> For mesa, we only configure general state base as heap-less, which
> affects scratch bos. What this boils down to is that we need the 4G
> restriction only for the scratch bos set up on 3DSTATE_VS, 3DSTATE_GS
> and 3DSTATE_PS (and tesselation stage eventually). Look for the
> OUT_RELOC64 for stage->scratch_bo in gen8_vs_state.c, gen8_gs_state.c
> and gen8_ps_state.c

I think it also affects _3DSTATE_VIEWPORT_STATE_POINTERS_CC, maybe it 
isn't exclusive to the scratch bos (the error state points to that 
instruction).




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