[Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)

Michel Thierry michel.thierry at intel.com
Tue Oct 13 05:16:11 PDT 2015


On 10/6/2015 2:12 PM, Michel Thierry wrote:
> On 10/5/2015 7:06 PM, Kristian Høgsberg wrote:
>> On Mon, Oct 5, 2015 at 7:03 AM, Michel Thierry
>> <michel.thierry at intel.com> wrote:
>>> On 9/14/2015 2:54 PM, Michał Winiarski wrote:
>>>>
>>>> On Thu, Sep 03, 2015 at 03:23:58PM +0100, Michel Thierry wrote:
>>>>>
>>>>> Gen8+ supports 48-bit virtual addresses, but some objects must
>>>>> always be
>>>>> allocated inside the 32-bit address range.
>>>>>
>>>>> In specific, any resource used with flat/heapless
>>>>> (0x00000000-0xfffff000)
>>>>> General State Heap (GSH) or Instruction State Heap (ISH) must be in a
>>>>> 32-bit range, because the General State Offset and Instruction State
>>>>> Offset
>>>>> are limited to 32-bits.
>>>>>
>>>>> The i915 driver has been modified to provide a flag to set when the
>>>>> 4GB
>>>>> limit is not necessary in a given bo
>>>>> (EXEC_OBJECT_SUPPORTS_48B_ADDRESS).
>>>>> 48-bit range will only be used when explicitly requested.
>>>>>
>>>>> Callers to the existing drm_intel_bo_emit_reloc function should set
>>>>> the
>>>>> use_48b_address_range flag beforehand, in order to use full ppgtt
>>>>> range.
>>>>>
>>>>> v2: Make set/clear functions nops on pre-gen8 platforms, and use them
>>>>>       internally in emit_reloc functions (Ben)
>>>>>       s/48BADDRESS/48B_ADDRESS/ (Dave)
>>>>> v3: Keep set/clear functions internal, no-one needs to use them
>>>>> directly.
>>>>> v4: Don't set 48bit-support flag in emit reloc, check for ppgtt type
>>>>>       before enabling set/clear function, print full offsets in debug
>>>>>       statements, using port of lower_32_bits and upper_32_bits
>>>>> from linux
>>>>>       kernel (Michał)
>>>>>
>>>>> References:
>>>>> http://lists.freedesktop.org/archives/intel-gfx/2015-July/072612.html
>>>>> Cc: Ben Widawsky <ben at bwidawsk.net>
>>>>> Cc: Michał Winiarski <michal.winiarski at intel.com>
>>>>
>>>>
>>>> +Kristian
>>>>
>>>> LGTM.
>>>> Acked-by: Michał Winiarski <michal.winiarski at intel.com>
>>>>
>>>>> Signed-off-by: Michel Thierry <michel.thierry at intel.com>
>>>
>>>
>>>
>>> Hi Kristian,
>>>
>>> More comments on this?
>>> I've resent the mesa patch with the last changes
>>> (http://lists.freedesktop.org/archives/dri-devel/2015-October/091752.html).
>>>
>>>
>>> Michał has agreed with the interface and will use it for his work.
>>> If mesa doesn't plan to use this for now, it's ok. The kernel changes
>>> have
>>> been done to prevent any regressions when the support 48-bit flag is not
>>> set.
>>
>> I didn't get any replies to my last comments on this:
>>
>> http://lists.freedesktop.org/archives/mesa-dev/2015-August/091398.html
>>
>> Basically, I tried explicitly placing buffers above 8G and didn't see
>> the HW problem described (ie it all worked fine).  I still think
>> there's some confusion as to what the W/A is about.
>>
>> Here's my take: the W/A is a SW-only workaround to handle the cases
>> where a driver uses heapless and 48-bit ppgtt. The problem is that the
>> heaps are limited to 4G but with 48bit ppgtt a buffer can be placed
>> anywhere it the 48 bit address space. If that happens it's consideredd
>> out-of-bounds for the heap and access fails. To prevent this we need
>> to make sure the bos we address in a heapless fashion are placed below
>> 4g.
>>
>> For mesa, we only configure general state base as heap-less, which
>> affects scratch bos. What this boils down to is that we need the 4G
>> restriction only for the scratch bos set up on 3DSTATE_VS, 3DSTATE_GS
>> and 3DSTATE_PS (and tesselation stage eventually). Look for the
>> OUT_RELOC64 for stage->scratch_bo in gen8_vs_state.c, gen8_gs_state.c
>> and gen8_ps_state.c
>
> I think it also affects _3DSTATE_VIEWPORT_STATE_POINTERS_CC, maybe it
> isn't exclusive to the scratch bos (the error state points to that
> instruction).
>
>

Hi,

Anymore inputs about this patch?
AFAIK, if changes are required based on further comments from Kristian, 
these will be in the mesa patch[1], not libdrm. Also, Michał will use 
this flag in another project.

Thanks,

-Michel

[1]http://lists.freedesktop.org/archives/dri-devel/2015-October/091752.html


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