[Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
maraeo at gmail.com
Wed Oct 7 17:02:41 PDT 2015
This is the commit that broke DrawPixels on llvmpipe, but not radeonsi
and softpipe. It's fixed in v2, which is attached.
On Tue, Oct 6, 2015 at 3:26 AM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> - there is no connection to user fragment shaders, so having these as
> shader variants makes no sense
> - don't use Mesa IR, use TGSI
> - don't create gl_fragment_program, just create the shader CSO
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