[Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR

Marek Olšák maraeo at gmail.com
Wed Oct 7 17:02:41 PDT 2015

Hi Brian,

This is the commit that broke DrawPixels on llvmpipe, but not radeonsi
and softpipe. It's fixed in v2, which is attached.


On Tue, Oct 6, 2015 at 3:26 AM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> - there is no connection to user fragment shaders, so having these as
>   shader variants makes no sense
> - don't use Mesa IR, use TGSI
> - don't create gl_fragment_program, just create the shader CSO
> ---
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