[Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Emil Velikov
emil.l.velikov at gmail.com
Thu Oct 8 03:00:30 PDT 2015
On 07/10/15 23:58, Jason Ekstrand wrote:
> The EXT_texture_format_BGRA8888 extension (which mesa supports
> unconditionally) adds a new format and internal format called GL_BGRA_EXT.
> Previously, this was not really handled at all in
> _mesa_ex3_error_check_format_and_type. When the checks were tightened in
> commit f15a7f3c, we accidentally tightened things too far and GL_BGRA_EXT
> would always cause an error to be thrown.
>
> There were two primary issues here. First, is that
> _mesa_es3_effective_internal_format_for_format_and_type didn't handle the
> GL_BGRA_EXT format. Second is that it blindly uses _mesa_base_tex_format
> which returns GL_RGBA for GL_BGRA_EXT. This commit fixes both of these
> issues as well as adds explicit checks that GL_BGRA_EXT is only ever used
> with GL_BGRA_EXT and GL_UNSIGNED_BYTE.
>
> Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92265
> Cc: Eduardo Lima Mitev <elima at igalia.com>
Thanks for the fix Jason.
Mark, can you give this patch a spin on jenkins ? It's in master so
chances are that it's already been tested :)
Cheers,
Emil
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