[Mesa-dev] [PATCH 01/11] vbo: get rid of needless NR_MAT_ATTRIBS constant
Marek Olšák
maraeo at gmail.com
Tue Oct 13 04:50:40 PDT 2015
For the series:
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Tue, Oct 13, 2015 at 4:45 AM, Brian Paul <brianp at vmware.com> wrote:
> ---
> src/mesa/vbo/vbo_context.c | 9 +++------
> 1 file changed, 3 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
> index 802955d..b5dc45c 100644
> --- a/src/mesa/vbo/vbo_context.c
> +++ b/src/mesa/vbo/vbo_context.c
> @@ -33,7 +33,6 @@
> #include "vbo.h"
> #include "vbo_context.h"
>
> -#define NR_MAT_ATTRIBS 12
>
> static GLuint check_size( const GLfloat *attr )
> {
> @@ -108,14 +107,12 @@ static void init_mat_currval(struct gl_context *ctx)
> &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
> GLuint i;
>
> - assert(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
> -
> - memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
> + memset(arrays, 0, sizeof(*arrays) * MAT_ATTRIB_MAX);
>
> /* Set up a constant (StrideB == 0) array for each current
> * attribute:
> */
> - for (i = 0; i < NR_MAT_ATTRIBS; i++) {
> + for (i = 0; i < MAT_ATTRIB_MAX; i++) {
> struct gl_client_array *cl = &arrays[i];
>
> /* Size is fixed for the material attributes, for others will
> @@ -175,7 +172,7 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx )
> for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++)
> vbo->map_vp_none[i] = i;
> /* map material attribs to generic slots */
> - for (i = 0; i < NR_MAT_ATTRIBS; i++)
> + for (i = 0; i < MAT_ATTRIB_MAX; i++)
> vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)]
> = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
>
> --
> 1.9.1
>
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