[Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Rob Clark
robdclark at gmail.com
Tue Oct 13 08:37:33 PDT 2015
On Tue, Oct 13, 2015 at 11:22 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> Hi Rob,
>
> On 10 October 2015 at 19:47, Rob Clark <robdclark at gmail.com> wrote:
>> From: Rob Clark <robclark at freedesktop.org>
>>
>> Move glsl_types into NIR, now that the dependency on glsl_symbol_table
>> has been split out.
>>
>> Possibly makes sense to rename things at this point, but if we do that
>> I'd like to keep it split out into a separate patch to make git history
>> easier to follow (IMHO).
>>
>> Signed-off-by: Rob Clark <robclark at freedesktop.org>
>> ---
>> src/glsl/Makefile.am | 3 -
>> src/glsl/Makefile.sources | 4 +-
>> src/glsl/builtin_type_macros.h | 172 --
>> src/glsl/glsl_types.cpp | 1729 --------------------
>> src/glsl/glsl_types.h | 867 ----------
>> src/glsl/nir/builtin_type_macros.h | 172 ++
>> src/glsl/nir/glsl_types.cpp | 1729 ++++++++++++++++++++
>> src/glsl/nir/glsl_types.h | 867 ++++++++++
>> src/glsl/nir/nir_types.h | 2 +-
>> .../drivers/dri/i965/brw_cubemap_normalize.cpp | 2 +-
>> src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
>> src/mesa/drivers/dri/i965/brw_fs.h | 2 +-
>> .../dri/i965/brw_fs_channel_expressions.cpp | 2 +-
>> src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 2 +-
>> .../drivers/dri/i965/brw_fs_vector_splitting.cpp | 2 +-
>> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 2 +-
>> .../dri/i965/brw_lower_unnormalized_offset.cpp | 2 +-
>> .../drivers/dri/i965/brw_schedule_instructions.cpp | 2 +-
>> src/mesa/main/ff_fragment_shader.cpp | 2 +-
>> src/mesa/main/uniforms.h | 2 +-
>> src/mesa/program/ir_to_mesa.cpp | 2 +-
>> src/mesa/program/sampler.cpp | 2 +-
>> 22 files changed, 2784 insertions(+), 2787 deletions(-)
>> delete mode 100644 src/glsl/builtin_type_macros.h
>> delete mode 100644 src/glsl/glsl_types.cpp
>> delete mode 100644 src/glsl/glsl_types.h
>> create mode 100644 src/glsl/nir/builtin_type_macros.h
>> create mode 100644 src/glsl/nir/glsl_types.cpp
>> create mode 100644 src/glsl/nir/glsl_types.h
>>
>> diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
>> index 347919b..437c6a5 100644
>> --- a/src/glsl/Makefile.am
>> +++ b/src/glsl/Makefile.am
>> @@ -148,9 +148,6 @@ libglsl_la_SOURCES = \
>>
>>
>> libnir_la_SOURCES = \
>> - glsl_types.cpp \
>> - builtin_types.cpp \
>> - glsl_symbol_table.cpp \
>> $(NIR_FILES) \
>> $(NIR_GENERATED_FILES)
>>
>> diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
>> index 436949c..6e61f23 100644
>> --- a/src/glsl/Makefile.sources
>> +++ b/src/glsl/Makefile.sources
>> @@ -20,6 +20,8 @@ NIR_GENERATED_FILES = \
>> NIR_FILES = \
>> nir/glsl_to_nir.cpp \
>> nir/glsl_to_nir.h \
>> + nir/glsl_types.cpp \
>> + nir/glsl_types.h \
>> nir/nir.c \
>> nir/nir.h \
>> nir/nir_array.h \
>> @@ -103,8 +105,6 @@ LIBGLSL_FILES = \
>> glsl_parser_extras.h \
>> glsl_symbol_table.cpp \
>> glsl_symbol_table.h \
>> - glsl_types.cpp \
>> - glsl_types.h \
>> hir_field_selection.cpp \
>> ir_basic_block.cpp \
>> ir_basic_block.h \
> Can we split this into two (or more) patches.
> - move the files from glsl to glsl/nir, updating scons/android. note
> scons is missing everything NIR related.
> - fold/nuke the additional glsl requirements, from NIR.
It is already split up this way.. this patch is primarily the move
(plus header path tweaks, etc, to keep things compiling). I don't see
how it could be split up any finer while keeping bisectability (ie.
not breaking compile in the middle).
That said, I did completely ignore scons/android. I don't know the
first thing about scons or how to do a scons build, so I think I'll
ignore that and let someone else fix it up. I suppose I could fix
android build, although I can't build android on my laptop (and I
guess I'd have to rebase some of the other android related stuff that
isn't upstream yet), so maybe I'll just fix that in a follow-on patch
this weekend.
BR,
-R
> From autotools side alone the patch looks great.
>
> Thank you
> Emil
>
> P.S. Please use -M for git to detect code movement when generating the patch.
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