[Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Emil Velikov
emil.l.velikov at gmail.com
Tue Oct 13 09:15:56 PDT 2015
On 13 October 2015 at 16:37, Rob Clark <robdclark at gmail.com> wrote:
> On Tue, Oct 13, 2015 at 11:22 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> Hi Rob,
>>
>> On 10 October 2015 at 19:47, Rob Clark <robdclark at gmail.com> wrote:
>>> From: Rob Clark <robclark at freedesktop.org>
>>>
>>> Move glsl_types into NIR, now that the dependency on glsl_symbol_table
>>> has been split out.
>>>
>>> Possibly makes sense to rename things at this point, but if we do that
>>> I'd like to keep it split out into a separate patch to make git history
>>> easier to follow (IMHO).
>>>
>>> Signed-off-by: Rob Clark <robclark at freedesktop.org>
>>> ---
>>> src/glsl/Makefile.am | 3 -
>>> src/glsl/Makefile.sources | 4 +-
>>> src/glsl/builtin_type_macros.h | 172 --
>>> src/glsl/glsl_types.cpp | 1729 --------------------
>>> src/glsl/glsl_types.h | 867 ----------
>>> src/glsl/nir/builtin_type_macros.h | 172 ++
>>> src/glsl/nir/glsl_types.cpp | 1729 ++++++++++++++++++++
>>> src/glsl/nir/glsl_types.h | 867 ++++++++++
>>> src/glsl/nir/nir_types.h | 2 +-
>>> .../drivers/dri/i965/brw_cubemap_normalize.cpp | 2 +-
>>> src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
>>> src/mesa/drivers/dri/i965/brw_fs.h | 2 +-
>>> .../dri/i965/brw_fs_channel_expressions.cpp | 2 +-
>>> src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 2 +-
>>> .../drivers/dri/i965/brw_fs_vector_splitting.cpp | 2 +-
>>> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 2 +-
>>> .../dri/i965/brw_lower_unnormalized_offset.cpp | 2 +-
>>> .../drivers/dri/i965/brw_schedule_instructions.cpp | 2 +-
>>> src/mesa/main/ff_fragment_shader.cpp | 2 +-
>>> src/mesa/main/uniforms.h | 2 +-
>>> src/mesa/program/ir_to_mesa.cpp | 2 +-
>>> src/mesa/program/sampler.cpp | 2 +-
>>> 22 files changed, 2784 insertions(+), 2787 deletions(-)
>>> delete mode 100644 src/glsl/builtin_type_macros.h
>>> delete mode 100644 src/glsl/glsl_types.cpp
>>> delete mode 100644 src/glsl/glsl_types.h
>>> create mode 100644 src/glsl/nir/builtin_type_macros.h
>>> create mode 100644 src/glsl/nir/glsl_types.cpp
>>> create mode 100644 src/glsl/nir/glsl_types.h
>>>
>>> diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
>>> index 347919b..437c6a5 100644
>>> --- a/src/glsl/Makefile.am
>>> +++ b/src/glsl/Makefile.am
>>> @@ -148,9 +148,6 @@ libglsl_la_SOURCES = \
>>>
>>>
>>> libnir_la_SOURCES = \
>>> - glsl_types.cpp \
>>> - builtin_types.cpp \
>>> - glsl_symbol_table.cpp \
>>> $(NIR_FILES) \
>>> $(NIR_GENERATED_FILES)
>>>
>>> diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
>>> index 436949c..6e61f23 100644
>>> --- a/src/glsl/Makefile.sources
>>> +++ b/src/glsl/Makefile.sources
>>> @@ -20,6 +20,8 @@ NIR_GENERATED_FILES = \
>>> NIR_FILES = \
>>> nir/glsl_to_nir.cpp \
>>> nir/glsl_to_nir.h \
>>> + nir/glsl_types.cpp \
>>> + nir/glsl_types.h \
>>> nir/nir.c \
>>> nir/nir.h \
>>> nir/nir_array.h \
>>> @@ -103,8 +105,6 @@ LIBGLSL_FILES = \
>>> glsl_parser_extras.h \
>>> glsl_symbol_table.cpp \
>>> glsl_symbol_table.h \
>>> - glsl_types.cpp \
>>> - glsl_types.h \
>>> hir_field_selection.cpp \
>>> ir_basic_block.cpp \
>>> ir_basic_block.h \
>> Can we split this into two (or more) patches.
>> - move the files from glsl to glsl/nir, updating scons/android. note
>> scons is missing everything NIR related.
>> - fold/nuke the additional glsl requirements, from NIR.
>
> It is already split up this way.. this patch is primarily the move
> (plus header path tweaks, etc, to keep things compiling). I don't see
> how it could be split up any finer while keeping bisectability (ie.
> not breaking compile in the middle).
>
> That said, I did completely ignore scons/android. I don't know the
> first thing about scons or how to do a scons build, so I think I'll
> ignore that and let someone else fix it up. I suppose I could fix
> android build, although I can't build android on my laptop (and I
> guess I'd have to rebase some of the other android related stuff that
> isn't upstream yet), so maybe I'll just fix that in a follow-on patch
> this weekend.
>
Essentially you'd want (I've expanded greatly, but feel free do you
your own split)
- Add libnir for scons.
- Android split out libnir static lib.
- Move the file - GLSL_FILES -> NIR_FILES, glsl{,/nir}, sed
"s|glsl/foo.h/|glsl/nir/foo.h|"
- Remove all the unused code from libnir (i.e. the following patch)
libnir_la_SOURCES = \
- builtin_types.cpp \
- glsl_symbol_table.cpp \
$(NIR_FILES) \
$(NIR_GENERATED_FILES)
Thanks
Emil
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