[Mesa-dev] [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference

Krzysztof A. Sobiecki sobkas at gmail.com
Wed Oct 14 09:03:54 PDT 2015


From: Krzysztof Sobiecki <sobkas at gmail.com>

pipe_surface_reference have problems with deleted contexts,
so use of pipe_surface_release might be more appropriate.

Fixes Wasteland 2 Director's Cut crash on start.
---
 src/mesa/state_tracker/st_cb_fbo.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index ff703fa..2a2eb09 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -456,7 +456,7 @@ st_update_renderbuffer_surface(struct st_context *st,
       surf_tmpl.u.tex.first_layer = first_layer;
       surf_tmpl.u.tex.last_layer = last_layer;
 
-      pipe_surface_reference(&strb->surface, NULL);
+      pipe_surface_release(pipe, &strb->surface);
 
       strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl);
    }
-- 
2.6.1.204.gc021fdf



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