[Mesa-dev] [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof A. Sobiecki
sobkas at gmail.com
Wed Oct 14 09:03:54 PDT 2015
From: Krzysztof Sobiecki <sobkas at gmail.com>
pipe_surface_reference have problems with deleted contexts,
so use of pipe_surface_release might be more appropriate.
Fixes Wasteland 2 Director's Cut crash on start.
---
src/mesa/state_tracker/st_cb_fbo.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index ff703fa..2a2eb09 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -456,7 +456,7 @@ st_update_renderbuffer_surface(struct st_context *st,
surf_tmpl.u.tex.first_layer = first_layer;
surf_tmpl.u.tex.last_layer = last_layer;
- pipe_surface_reference(&strb->surface, NULL);
+ pipe_surface_release(pipe, &strb->surface);
strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl);
}
--
2.6.1.204.gc021fdf
More information about the mesa-dev
mailing list