[Mesa-dev] [PATCH 02/10] vbo: remove unneeded ctx parameter for merge_prims()
Brian Paul
brianp at vmware.com
Fri Oct 16 14:25:09 PDT 2015
---
src/mesa/vbo/vbo_save_api.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index fdc677f..6688ba0 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -330,8 +330,7 @@ _save_reset_counters(struct gl_context *ctx)
* previous prim.
*/
static void
-merge_prims(struct gl_context *ctx,
- struct _mesa_prim *prim_list,
+merge_prims(struct _mesa_prim *prim_list,
GLuint *prim_count)
{
GLuint i;
@@ -442,7 +441,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
*/
save->copied.nr = _save_copy_vertices(ctx, node, save->buffer);
- merge_prims(ctx, node->prim, &node->prim_count);
+ merge_prims(node->prim, &node->prim_count);
/* Deal with GL_COMPILE_AND_EXECUTE:
*/
--
1.9.1
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