[Mesa-dev] [PATCH 02/10] vbo: remove unneeded ctx parameter for merge_prims()

Brian Paul brianp at vmware.com
Fri Oct 16 14:25:09 PDT 2015


---
 src/mesa/vbo/vbo_save_api.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index fdc677f..6688ba0 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -330,8 +330,7 @@ _save_reset_counters(struct gl_context *ctx)
  * previous prim.
  */
 static void
-merge_prims(struct gl_context *ctx,
-            struct _mesa_prim *prim_list,
+merge_prims(struct _mesa_prim *prim_list,
             GLuint *prim_count)
 {
    GLuint i;
@@ -442,7 +441,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
     */
    save->copied.nr = _save_copy_vertices(ctx, node, save->buffer);
 
-   merge_prims(ctx, node->prim, &node->prim_count);
+   merge_prims(node->prim, &node->prim_count);
 
    /* Deal with GL_COMPILE_AND_EXECUTE:
     */
-- 
1.9.1



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