[Mesa-dev] [PATCH 02/10] vbo: remove unneeded ctx parameter for merge_prims()
Marek Olšák
maraeo at gmail.com
Sat Oct 17 07:35:27 PDT 2015
Patches 2-9:
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
I can't comment on 10 without some additional research. Maybe someone
else will review it.
Marek
On Fri, Oct 16, 2015 at 11:25 PM, Brian Paul <brianp at vmware.com> wrote:
> ---
> src/mesa/vbo/vbo_save_api.c | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
> index fdc677f..6688ba0 100644
> --- a/src/mesa/vbo/vbo_save_api.c
> +++ b/src/mesa/vbo/vbo_save_api.c
> @@ -330,8 +330,7 @@ _save_reset_counters(struct gl_context *ctx)
> * previous prim.
> */
> static void
> -merge_prims(struct gl_context *ctx,
> - struct _mesa_prim *prim_list,
> +merge_prims(struct _mesa_prim *prim_list,
> GLuint *prim_count)
> {
> GLuint i;
> @@ -442,7 +441,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
> */
> save->copied.nr = _save_copy_vertices(ctx, node, save->buffer);
>
> - merge_prims(ctx, node->prim, &node->prim_count);
> + merge_prims(node->prim, &node->prim_count);
>
> /* Deal with GL_COMPILE_AND_EXECUTE:
> */
> --
> 1.9.1
>
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