[Mesa-dev] [PATCH 06/10] vbo: simplify some code in vbo_exec_debug_verts()
Sinclair Yeh
syeh at vmware.com
Fri Oct 16 19:14:44 PDT 2015
On Fri, Oct 16, 2015 at 03:25:13PM -0600, Brian Paul wrote:
> As before, use a new 'last_prim' pointer to simplify things. Plus, add
> some const qualifiers.
> ---
> src/mesa/vbo/vbo_exec_draw.c | 12 ++++++------
> 1 file changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
> index 781991b..412ebb6 100644
> --- a/src/mesa/vbo/vbo_exec_draw.c
> +++ b/src/mesa/vbo/vbo_exec_draw.c
> @@ -75,13 +75,13 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec )
> static GLuint
> vbo_copy_vertices( struct vbo_exec_context *exec )
> {
> - GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
> + struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1];
> + const GLuint nr = last_prim->count;
> GLuint ovf, i;
> - GLuint sz = exec->vtx.vertex_size;
> + const GLuint sz = exec->vtx.vertex_size;
> fi_type *dst = exec->vtx.copied.buffer;
> - const fi_type *src = (exec->vtx.buffer_map +
> - exec->vtx.prim[exec->vtx.prim_count-1].start *
> - exec->vtx.vertex_size);
> + const fi_type *src =
> + exec->vtx.buffer_map + last_prim->start * exec->vtx.vertex_size;
Can use "sz" here ^
Otherwise, looks good to me.
>
> switch (exec->ctx->Driver.CurrentExecPrimitive) {
> case GL_POINTS:
> @@ -127,7 +127,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec )
> case GL_TRIANGLE_STRIP:
> /* no parity issue, but need to make sure the tri is not drawn twice */
> if (nr & 1) {
> - exec->vtx.prim[exec->vtx.prim_count-1].count--;
> + last_prim->count--;
> }
> /* fallthrough */
> case GL_QUAD_STRIP:
> --
> 1.9.1
>
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