[Mesa-dev] [PATCH 06/10] vbo: simplify some code in vbo_exec_debug_verts()
Brian Paul
brianp at vmware.com
Fri Oct 16 19:20:02 PDT 2015
On 10/16/2015 08:14 PM, Sinclair Yeh wrote:
> On Fri, Oct 16, 2015 at 03:25:13PM -0600, Brian Paul wrote:
>> As before, use a new 'last_prim' pointer to simplify things. Plus, add
>> some const qualifiers.
>> ---
>> src/mesa/vbo/vbo_exec_draw.c | 12 ++++++------
>> 1 file changed, 6 insertions(+), 6 deletions(-)
>>
>> diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
>> index 781991b..412ebb6 100644
>> --- a/src/mesa/vbo/vbo_exec_draw.c
>> +++ b/src/mesa/vbo/vbo_exec_draw.c
>> @@ -75,13 +75,13 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec )
>> static GLuint
>> vbo_copy_vertices( struct vbo_exec_context *exec )
>> {
>> - GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
>> + struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1];
>> + const GLuint nr = last_prim->count;
>> GLuint ovf, i;
>> - GLuint sz = exec->vtx.vertex_size;
>> + const GLuint sz = exec->vtx.vertex_size;
>> fi_type *dst = exec->vtx.copied.buffer;
>> - const fi_type *src = (exec->vtx.buffer_map +
>> - exec->vtx.prim[exec->vtx.prim_count-1].start *
>> - exec->vtx.vertex_size);
>> + const fi_type *src =
>> + exec->vtx.buffer_map + last_prim->start * exec->vtx.vertex_size;
> Can use "sz" here ^
Yeah, and I can use it in one of the later patches too.
Plus, I just noticed that the function name in the commit msg is wrong too.
> Otherwise, looks good to me.
Thanks.
-Brian
>
>>
>> switch (exec->ctx->Driver.CurrentExecPrimitive) {
>> case GL_POINTS:
>> @@ -127,7 +127,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec )
>> case GL_TRIANGLE_STRIP:
>> /* no parity issue, but need to make sure the tri is not drawn twice */
>> if (nr & 1) {
>> - exec->vtx.prim[exec->vtx.prim_count-1].count--;
>> + last_prim->count--;
>> }
>> /* fallthrough */
>> case GL_QUAD_STRIP:
>> --
>> 1.9.1
>>
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