[Mesa-dev] [PATCH 0/7] RadeonSI: Unbind shaders properly
maraeo at gmail.com
Thu Oct 22 16:12:12 PDT 2015
This series unbinds shaders properly in bind_(vs/fs/etc.)_state, because any context can release them now, therefore we can't rely on unbinding in delete_shader. This is basically a fix for sharable shader.
It also gets rid of the dummy pixel shader. Instead, the driver just skips draw calls that have rasterizer_discard==0 and ps==NULL set at the same time. rasterizer_discard==1 and ps==NULL works as expected.
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