[Mesa-dev] [PATCH 1/2] mesa: add fragdata_arrays list to gl_shader

Lofstedt, Marta marta.lofstedt at intel.com
Tue Oct 27 05:59:58 PDT 2015


Reviewed-by: Marta Lofstedt <marta.lofstedt at intel.com>

> -----Original Message-----
> From: Palli, Tapani
> Sent: Tuesday, October 27, 2015 12:19 PM
> To: mesa-dev at lists.freedesktop.org
> Cc: Lofstedt, Marta; Palli, Tapani
> Subject: [PATCH 1/2] mesa: add fragdata_arrays list to gl_shader
> 
> This is required to store information about fragdata arrays, currently these
> variables get lost and cannot be retrieved later in sensible way for program
> interface queries. List will be utilized by next patch.
> 
> Patch also modifies opt_dead_builtin_varyings pass to build list when
> lowering fragdata arrays. This is identical approach as taken with packed
> varyings pass.
> 
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/glsl/opt_dead_builtin_varyings.cpp | 42 +++++++++++++++++++++------
> -------
>  src/mesa/main/mtypes.h                 |  1 +
>  2 files changed, 27 insertions(+), 16 deletions(-)
> 
> diff --git a/src/glsl/opt_dead_builtin_varyings.cpp
> b/src/glsl/opt_dead_builtin_varyings.cpp
> index 31719d2..68b70ee 100644
> --- a/src/glsl/opt_dead_builtin_varyings.cpp
> +++ b/src/glsl/opt_dead_builtin_varyings.cpp
> @@ -269,14 +269,14 @@ public:
>   */
>  class replace_varyings_visitor : public ir_rvalue_visitor {
>  public:
> -   replace_varyings_visitor(exec_list *ir,
> +   replace_varyings_visitor(struct gl_shader *sha,
>                              const varying_info_visitor *info,
>                              unsigned external_texcoord_usage,
>                              unsigned external_color_usage,
>                              bool external_has_fog)
> -      : info(info), new_fog(NULL)
> +      : shader(sha), info(info), new_fog(NULL)
>     {
> -      void *const ctx = ir;
> +      void *const ctx = shader->ir;
> 
>        memset(this->new_fragdata, 0, sizeof(this->new_fragdata));
>        memset(this->new_texcoord, 0, sizeof(this->new_texcoord)); @@ -
> 293,14 +293,16 @@ public:
>         * occurrences of gl_TexCoord will be replaced with.
>         */
>        if (info->lower_texcoord_array) {
> -         prepare_array(ir, this->new_texcoord, ARRAY_SIZE(this-
> >new_texcoord),
> +         prepare_array(shader->ir, this->new_texcoord,
> +                       ARRAY_SIZE(this->new_texcoord),
>                         VARYING_SLOT_TEX0, "TexCoord", mode_str,
>                         info->texcoord_usage, external_texcoord_usage);
>        }
> 
>        /* Handle gl_FragData in the same way like gl_TexCoord. */
>        if (info->lower_fragdata_array) {
> -         prepare_array(ir, this->new_fragdata, ARRAY_SIZE(this-
> >new_fragdata),
> +         prepare_array(shader->ir, this->new_fragdata,
> +                       ARRAY_SIZE(this->new_fragdata),
>                         FRAG_RESULT_DATA0, "FragData", mode_str,
>                         info->fragdata_usage, (1 << MAX_DRAW_BUFFERS) - 1);
>        }
> @@ -340,7 +342,7 @@ public:
>        }
> 
>        /* Now do the replacing. */
> -      visit_list_elements(this, ir);
> +      visit_list_elements(this, shader->ir);
>     }
> 
>     void prepare_array(exec_list *ir,
> @@ -389,6 +391,13 @@ public:
>        /* Remove the gl_FragData array. */
>        if (this->info->lower_fragdata_array &&
>            var == this->info->fragdata_array) {
> +
> +         /* Clone variable for program resource list before it is removed. */
> +         if (!shader->fragdata_arrays)
> +            shader->fragdata_arrays = new (shader) exec_list;
> +
> +         shader->fragdata_arrays->push_tail(var->clone(shader, NULL));
> +
>           var->remove();
>        }
> 
> @@ -487,6 +496,7 @@ public:
>     }
> 
>  private:
> +   struct gl_shader *shader;
>     const varying_info_visitor *info;
>     ir_variable *new_fragdata[MAX_DRAW_BUFFERS];
>     ir_variable *new_texcoord[MAX_TEXTURE_COORD_UNITS];
> @@ -498,20 +508,20 @@ private:
>  } /* anonymous namespace */
> 
>  static void
> -lower_texcoord_array(exec_list *ir, const varying_info_visitor *info)
> +lower_texcoord_array(struct gl_shader *shader, const
> +varying_info_visitor *info)
>  {
> -   replace_varyings_visitor(ir, info,
> +   replace_varyings_visitor(shader, info,
>                              (1 << MAX_TEXTURE_COORD_UNITS) - 1,
>                              1 | 2, true);  }
> 
>  static void
> -lower_fragdata_array(exec_list *ir)
> +lower_fragdata_array(struct gl_shader *shader)
>  {
>     varying_info_visitor info(ir_var_shader_out, true);
> -   info.get(ir, 0, NULL);
> +   info.get(shader->ir, 0, NULL);
> 
> -   replace_varyings_visitor(ir, &info, 0, 0, 0);
> +   replace_varyings_visitor(shader, &info, 0, 0, 0);
>  }
> 
> 
> @@ -523,7 +533,7 @@ do_dead_builtin_varyings(struct gl_context *ctx,  {
>     /* Lower the gl_FragData array to separate variables. */
>     if (consumer && consumer->Stage == MESA_SHADER_FRAGMENT) {
> -      lower_fragdata_array(consumer->ir);
> +      lower_fragdata_array(consumer);
>     }
> 
>     /* Lowering of built-in varyings has no effect with the core context and
> @@ -544,7 +554,7 @@ do_dead_builtin_varyings(struct gl_context *ctx,
>        if (!consumer) {
>           /* At least eliminate unused gl_TexCoord elements. */
>           if (producer_info.lower_texcoord_array) {
> -            lower_texcoord_array(producer->ir, &producer_info);
> +            lower_texcoord_array(producer, &producer_info);
>           }
>           return;
>        }
> @@ -556,7 +566,7 @@ do_dead_builtin_varyings(struct gl_context *ctx,
>        if (!producer) {
>           /* At least eliminate unused gl_TexCoord elements. */
>           if (consumer_info.lower_texcoord_array) {
> -            lower_texcoord_array(consumer->ir, &consumer_info);
> +            lower_texcoord_array(consumer, &consumer_info);
>           }
>           return;
>        }
> @@ -566,7 +576,7 @@ do_dead_builtin_varyings(struct gl_context *ctx,
>     if (producer_info.lower_texcoord_array ||
>         producer_info.color_usage ||
>         producer_info.has_fog) {
> -      replace_varyings_visitor(producer->ir,
> +      replace_varyings_visitor(producer,
>                                 &producer_info,
>                                 consumer_info.texcoord_usage,
>                                 consumer_info.color_usage, @@ -587,7 +597,7 @@
> do_dead_builtin_varyings(struct gl_context *ctx,
>     if (consumer_info.lower_texcoord_array ||
>         consumer_info.color_usage ||
>         consumer_info.has_fog) {
> -      replace_varyings_visitor(consumer->ir,
> +      replace_varyings_visitor(consumer,
>                                 &consumer_info,
>                                 producer_info.texcoord_usage,
>                                 producer_info.color_usage, diff --git
> a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index
> 34120cf..10e1586 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2292,6 +2292,7 @@ struct gl_shader
> 
>     struct exec_list *ir;
>     struct exec_list *packed_varyings;
> +   struct exec_list *fragdata_arrays;
>     struct glsl_symbol_table *symbols;
> 
>     bool uses_builtin_functions;
> --
> 2.4.3



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