[Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsalvez
siglesias at igalia.com
Tue Oct 27 07:04:50 PDT 2015
Commit 4565b6f did not update the basename match's check for
the case that string would exactly match the name of the
variable if the suffix "[0]" were appended to it.
Fixes two dEQP-GLES31 tests:
dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array
dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array_single_element
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
src/mesa/main/shader_query.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 59ec3d7..6cc91de 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -592,7 +592,8 @@ _mesa_program_resource_find_name(struct gl_shader_program *shProg,
/* Basename match, check if array or struct. */
if (name[baselen] == '\0' ||
name[baselen] == '[' ||
- name[baselen] == '.') {
+ name[baselen] == '.' ||
+ rname_has_array_index_zero) {
return res;
}
break;
--
2.5.0
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