[Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Tapani Pälli
tapani.palli at intel.com
Tue Oct 27 22:53:47 PDT 2015
On 10/27/2015 04:04 PM, Samuel Iglesias Gonsalvez wrote:
> Commit 4565b6f did not update the basename match's check for
> the case that string would exactly match the name of the
> variable if the suffix "[0]" were appended to it.
>
> Fixes two dEQP-GLES31 tests:
>
> dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array
> dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array_single_element
These tests are passing already with commit 4565b6f right? I think the
'found' boolean already takes care of this, I need to step through again
to make sure though. This function is becoming a bit of a pain because
different resources have different naming schemes, I'll have to see if
it could be somehow refactored simpler.
> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
> ---
> src/mesa/main/shader_query.cpp | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
> index 59ec3d7..6cc91de 100644
> --- a/src/mesa/main/shader_query.cpp
> +++ b/src/mesa/main/shader_query.cpp
> @@ -592,7 +592,8 @@ _mesa_program_resource_find_name(struct gl_shader_program *shProg,
> /* Basename match, check if array or struct. */
> if (name[baselen] == '\0' ||
> name[baselen] == '[' ||
> - name[baselen] == '.') {
> + name[baselen] == '.' ||
> + rname_has_array_index_zero) {
> return res;
> }
> break;
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