[Mesa-dev] [PATCH 1/2] glsl: Properly count doubles as taking twice the number of attrib slots.
Matt Turner
mattst88 at gmail.com
Tue Sep 1 15:53:49 PDT 2015
On Tue, Sep 1, 2015 at 3:57 PM, Matt Turner <mattst88 at gmail.com> wrote:
> ---
> I checked the uses of count_attribute_slots() and it looks like they're
> expecting this already, but these two patches definitely need testing on
> a driver that supports fp64.
Whoops, assuming things go well this should also be Cc'd to 10.6 and 11.0.
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