[Mesa-dev] [PATCH 1/5] glsl/types: disallow implicit conversions before GLSL 1.20
Timothy Arceri
timothy.arceri at collabora.com
Wed Aug 3 22:53:26 UTC 2016
On Wed, 2016-08-03 at 23:51 +0300, Andres Gomez wrote:
> Implicit conversions were added in the GLSL 1.20 spec version.
>
> Signed-off-by: Andres Gomez <agomez at igalia.com>
> ---
> src/compiler/glsl_types.cpp | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/compiler/glsl_types.cpp
> b/src/compiler/glsl_types.cpp
> index 8a06695..24aec25 100644
> --- a/src/compiler/glsl_types.cpp
> +++ b/src/compiler/glsl_types.cpp
> @@ -1384,6 +1384,10 @@ glsl_type::can_implicitly_convert_to(const
> glsl_type *desired,
> if (this == desired)
> return true;
>
> + /* Prior to GLSL 1.20, there are no implicit conversions */
> + if (state && !state->is_version(120, 0))
> + return false;
> +
I thought you were going to update this one?
https://lists.freedesktop.org/archives/mesa-dev/2016-August/124873.html
> /* ESSL does not allow implicit conversions. If there is no
> state, we're
> * doing intra-stage function linking where these checks have
> already been
> * done.
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