[Mesa-dev] [Bug 93570] the image of llvmpipe has a low quality on arm (with too many points on it)
bugzilla-daemon at freedesktop.org
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Mon Jan 4 08:22:48 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93570
--- Comment #11 from Rob Clark <robclark at freedesktop.org> ---
(In reply to Icenowy Zheng from comment #10)
> I've finally built a git version of mesa with a svn version of llvm.
>
> Now the image is fixed, but the performace is 1/4 to the original.
just a sanity check, but you still see "llvmpipe" in the GL_RENDERER string
print out from glmark2? Ie. something like:
GL_RENDERER: Gallium 0.4 on llvmpipe (LLVM 3.7, 128 bits)
just to double check to make sure you aren't falling back to swrast..
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