[Mesa-dev] [PATCH 3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Matt Turner
mattst88 at gmail.com
Fri Jan 8 12:09:06 PST 2016
On Fri, Jan 8, 2016 at 2:36 PM, Kristian Høgsberg <krh at bitplanet.net> wrote:
> From: Kristian Høgsberg Kristensen <krh at owl.jf.intel.com>
>
> These are used by code that doens't necessarily link to libglsl.la. Move
typo: doesn't
> them to shader_enums.[ch] where we keep similar helpers.
> ---
Does this work for you? I get
CXXLD glsl_compiler
./.libs/libglsl.a(glsl_parser_extras.o): In function
`_mesa_glsl_process_extension(char const*, YYLTYPE*, char const*,
YYLTYPE*, _mesa_glsl_parse_state*)':
/home/mattst88/projects/mesa-debug/src/glsl/../../../mesa/src/glsl/glsl_parser_extras.cpp:725:
undefined reference to `_mesa_shader_stage_to_string(unsigned int)'
/home/mattst88/projects/mesa-debug/src/glsl/../../../mesa/src/glsl/glsl_parser_extras.cpp:729:
undefined reference to `_mesa_shader_stage_to_string(unsigned int)'
./.libs/libglsl.a(linker.o): In function
`analyze_clip_usage(gl_shader_program*, gl_shader*, unsigned int*)':
/home/mattst88/projects/mesa-debug/src/glsl/../../../mesa/src/glsl/linker.cpp:678:
undefined reference to `_mesa_shader_stage_to_string(unsigned int)'
./.libs/libglsl.a(linker.o): In function
`link_intrastage_shaders(void*, gl_context*, gl_shader_program*,
gl_shader**, unsigned int)':
/home/mattst88/projects/mesa-debug/src/glsl/../../../mesa/src/glsl/linker.cpp:2050:
undefined reference to `_mesa_shader_stage_to_string(unsigned int)'
./.libs/libglsl.a(linker.o): In function `check_resources(gl_context*,
gl_shader_program*)':
/home/mattst88/projects/mesa-debug/src/glsl/../../../mesa/src/glsl/linker.cpp:2790:
undefined reference to `_mesa_shader_stage_to_string(unsigned int)'
./.libs/libglsl.a(linker.o):/home/mattst88/projects/mesa-debug/src/glsl/../../../mesa/src/glsl/linker.cpp:2800:
more undefined references to `_mesa_shader_stage_to_string(unsigned
int)' follow
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