[Mesa-dev] [PATCH 3/9] glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.

Ilia Mirkin imirkin at alum.mit.edu
Mon Jan 11 15:18:03 PST 2016


On Mon, Jan 11, 2016 at 6:13 PM, Matt Turner <mattst88 at gmail.com> wrote:
> On Mon, Jan 11, 2016 at 2:57 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> On Mon, Jan 11, 2016 at 5:48 PM, Matt Turner <mattst88 at gmail.com> wrote:
>>> From: Kenneth Graunke <kenneth at whitecape.org>
>>>
>>> We would like to be able to combine
>>>
>>>    result.x = bitfieldInsert(src0.x, src1.x, src2.x, src3.x);
>>>    result.y = bitfieldInsert(src0.y, src1.y, src2.y, src3.y);
>>>    result.z = bitfieldInsert(src0.z, src1.z, src2.z, src3.z);
>>>    result.w = bitfieldInsert(src0.w, src1.w, src2.w, src3.w);
>>>
>>> into a single ivec4 bitfieldInsert operation.  This should be possible
>>> with most drivers.
>>>
>>> This patch changes the offset and bits parameters from scalar ints
>>> to ivecN or uvecN.  The type of all four operands will be the same,
>>> for simplicity.
>>>
>>> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
>>> Reviewed-by: Matt Turner <mattst88 at gmail.com>
>>> ---
>>> [mattst88] v2:
>>>         Use swizzle(expr, SWIZZLE_XXXX, type->vector_elements) instead of
>>>         swizzle_for_size(expr, type->vector_elements). The latter does not
>>>         provide the wanted operation of expanding a scalar.
>>>
>>>         Expand arguments to bitfield_insert() in ldexp() lowering passes.
>>>
>>>  src/glsl/builtin_functions.cpp      | 8 +++++++-
>>>  src/glsl/ir.h                       | 1 -
>>>  src/glsl/ir_constant_expression.cpp | 6 +++---
>>>  src/glsl/ir_validate.cpp            | 5 +++--
>>>  src/glsl/lower_instructions.cpp     | 8 ++++----
>>>  src/glsl/nir/nir_opcodes.py         | 4 ++--
>>>  6 files changed, 19 insertions(+), 13 deletions(-)
>>>
>>> diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
>>> index 602852a..38383bc 100644
>>> --- a/src/glsl/builtin_functions.cpp
>>> +++ b/src/glsl/builtin_functions.cpp
>>> @@ -4902,13 +4902,19 @@ builtin_builder::_bitfieldExtract(const glsl_type *type)
>>>  ir_function_signature *
>>>  builtin_builder::_bitfieldInsert(const glsl_type *type)
>>>  {
>>> +   bool is_uint = type->base_type == GLSL_TYPE_UINT;
>>>     ir_variable *base   = in_var(type, "base");
>>>     ir_variable *insert = in_var(type, "insert");
>>>     ir_variable *offset = in_var(glsl_type::int_type, "offset");
>>>     ir_variable *bits   = in_var(glsl_type::int_type, "bits");
>>>     MAKE_SIG(type, gpu_shader5_or_es31, 4, base, insert, offset, bits);
>>>
>>> -   body.emit(ret(bitfield_insert(base, insert, offset, bits)));
>>> +   operand cast_offset = is_uint ? i2u(offset) : operand(offset);
>>> +   operand cast_bits = is_uint ? i2u(bits) : operand(bits);
>>> +
>>> +   body.emit(ret(bitfield_insert(base, insert,
>>> +      swizzle(cast_offset, SWIZZLE_XXXX, type->vector_elements),
>>> +      swizzle(cast_bits, SWIZZLE_XXXX, type->vector_elements))));
>>>
>>>     return sig;
>>>  }
>>> diff --git a/src/glsl/ir.h b/src/glsl/ir.h
>>> index a2eb508..9af2fc1 100644
>>> --- a/src/glsl/ir.h
>>> +++ b/src/glsl/ir.h
>>> @@ -1710,7 +1710,6 @@ public:
>>>               operation == ir_triop_vector_insert ||
>>>               operation == ir_quadop_vector ||
>>>               /* TODO: these can't currently be vectorized */
>>> -             operation == ir_quadop_bitfield_insert ||
>>>               operation == ir_triop_bitfield_extract;
>>>     }
>>>
>>> diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
>>> index 38b6dd5..f5b5bd8 100644
>>> --- a/src/glsl/ir_constant_expression.cpp
>>> +++ b/src/glsl/ir_constant_expression.cpp
>>> @@ -1710,10 +1710,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
>>>     }
>>>
>>>     case ir_quadop_bitfield_insert: {
>>> -      int offset = op[2]->value.i[0];
>>> -      int bits = op[3]->value.i[0];
>>> -
>>>        for (unsigned c = 0; c < components; c++) {
>>> +         int offset = op[2]->value.i[c];
>>> +         int bits = op[3]->value.i[c];
>>> +
>>>           if (bits == 0)
>>>              data.u[c] = op[0]->value.u[c];
>>>           else if (offset < 0 || bits < 0)
>>> diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
>>> index a4d6182..fea9b76 100644
>>> --- a/src/glsl/ir_validate.cpp
>>> +++ b/src/glsl/ir_validate.cpp
>>> @@ -647,10 +647,11 @@ ir_validate::visit_leave(ir_expression *ir)
>>>        break;
>>>
>>>     case ir_quadop_bitfield_insert:
>>> +      assert(ir->type->is_integer());
>>>        assert(ir->operands[0]->type == ir->type);
>>>        assert(ir->operands[1]->type == ir->type);
>>> -      assert(ir->operands[2]->type == glsl_type::int_type);
>>> -      assert(ir->operands[3]->type == glsl_type::int_type);
>>> +      assert(ir->operands[2]->type == ir->type);
>>> +      assert(ir->operands[3]->type == ir->type);
>>
>> This will break lower_packing_builtins::pack_uvec2_to_uint and the
>> such. (In other news, I highly encourage you to set
>> LOWER_PACK_USE_BFI/BFE).
>
> I tried setting those flags, and it doesn't break, and I get bfi/bfe
> instructions in the assembly.

Did you have assertions enabled?

      if (op_mask & LOWER_PACK_USE_BFI) {
         return bitfield_insert(bit_and(swizzle_x(u), constant(0xffffu)),
                                swizzle_y(u),
                                constant(16),
                                constant(16));

I don't see how that wouldn't trigger the problem. The constants are
int while ir->type is uint...

>
> Can you reproduce the problem you're noting?

The above was from code inspection. But I'll double-check with actual
compiled code :)

  -ilia


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