[Mesa-dev] [PATCH 1/8] mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data

Nicolai Hähnle nhaehnle at gmail.com
Tue Jan 12 08:06:23 PST 2016


From: Nicolai Hähnle <nicolai.haehnle at amd.com>

Change the check to be in line with what the quoted spec fragment says.

I have sent out a piglit test for this as well.
---
 src/mesa/main/bufferobj.c | 18 +++++++++++++++---
 1 file changed, 15 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 3aab839..63d563e 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -3939,8 +3939,14 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
    struct gl_buffer_object *bufObj;
    const GLintptr end = offset + length;
 
+   /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
+    * Profile) spec says:
+    *
+    *     "An INVALID_VALUE error is generated if buffer is zero or is not the
+    *     name of an existing buffer object."
+    */
    bufObj = _mesa_lookup_bufferobj(ctx, buffer);
-   if (!bufObj) {
+   if (!bufObj || bufObj == &DummyBufferObject) {
       _mesa_error(ctx, GL_INVALID_VALUE,
                   "glInvalidateBufferSubData(name = 0x%x) invalid object",
                   buffer);
@@ -3953,7 +3959,7 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
     *     negative, or if <offset> + <length> is greater than the value of
     *     BUFFER_SIZE."
     */
-   if (end < 0 || end > bufObj->Size) {
+   if (offset < 0 || length < 0 || end > bufObj->Size) {
       _mesa_error(ctx, GL_INVALID_VALUE,
                   "glInvalidateBufferSubData(invalid offset or length)");
       return;
@@ -3986,8 +3992,14 @@ _mesa_InvalidateBufferData(GLuint buffer)
    GET_CURRENT_CONTEXT(ctx);
    struct gl_buffer_object *bufObj;
 
+   /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
+    * Profile) spec says:
+    *
+    *     "An INVALID_VALUE error is generated if buffer is zero or is not the
+    *     name of an existing buffer object."
+    */
    bufObj = _mesa_lookup_bufferobj(ctx, buffer);
-   if (!bufObj) {
+   if (!bufObj || bufObj == &DummyBufferObject) {
       _mesa_error(ctx, GL_INVALID_VALUE,
                   "glInvalidateBufferData(name = 0x%x) invalid object",
                   buffer);
-- 
2.5.0



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