[Mesa-dev] [Bug 93796] glGetActiveAtomicCounterBufferiv is broken

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 20 21:53:02 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93796

--- Comment #3 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Tapani Pälli from comment #2)
> Would it be possible to attach the test application?
> 
> > (The atomic counter buffers have the ids 0 and 1, queried with glGetProgramiv)
> 
> Can you paste how do you query the indices of the counters?

Forget about this question, I see now that you only query properties of
buffers, not the counters. I'd still like the testapp as we have quite
extensive one already in Piglit (arb_shader_atomic_counters-active-counters)
that makes these same calls and has several buffers in use, this test is
currently passing fine. My guess is that there is some particular difference
between these your app and Piglit one which could be used to debug this.

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