[Mesa-dev] [PATCH 2/2] st/mesa: enable OES_geometry_shader if GLSL 1.50 is supported
Ian Romanick
idr at freedesktop.org
Fri Jan 22 12:00:10 PST 2016
On 01/22/2016 10:21 AM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> src/mesa/state_tracker/st_extensions.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
> index 01ba015..af99f5b 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -764,6 +764,9 @@ void st_init_extensions(struct pipe_screen *screen,
> extensions->AMD_vertex_shader_layer = GL_TRUE;
> }
>
> + if (consts->GLSLVersion >= 150)
> + extensions->OES_geometry_shader = GL_TRUE;
> +
Should this also depend on GLES 3.1 being enabled? I think this will
cause any GLES 3.0 driver to start advertising an extension that won't
actually work.
Also... GL_OES_shader_io_blocks?
> if (consts->GLSLVersion >= 130) {
> consts->NativeIntegers = GL_TRUE;
> consts->MaxClipPlanes = 8;
>
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