[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jul 24 21:36:46 UTC 2016


Thomas J. Moore <darktjm at gmail.com> changed:

           What    |Removed                     |Added
                 CC|                            |darktjm at gmail.com

--- Comment #32 from Thomas J. Moore <darktjm at gmail.com> ---
Created attachment 125302
  --> https://bugs.freedesktop.org/attachment.cgi?id=125302&action=edit
Simple LD_PRELOAD shim to apply necessary patches for divos

Game works great for me with the above patches (thanks to those who figured
this out!).  However, since they are not likely to be incorporated into Mesa,
and patching my system Mesa just for one poorly written game is a bad idea, I
think one of two alternate solutions needs to be provided.  My preference would
be to patch the game binaries.  I don't really want to mess with that right
now, though (especially since I can't easily locate where it does the vendor
check).  The other would be to provide the patches in the form of an LD_PRELOAD
shim.  I have attached the source code for one that seems to work for me.

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