[Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 1 01:42:22 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95005
Mike Lothian <mike at fireburn.co.uk> changed:
What |Removed |Added
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CC| |mike at fireburn.co.uk
--- Comment #17 from Mike Lothian <mike at fireburn.co.uk> ---
Running this on Skylake doesn't seem to render anything for me, I just see what
was behind the window previously - the music plays.
On Tonga the demo loads but it seems some of the textures aren't working
properly, it's really noticeable on the running lava which looks like grey
squares glued together
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