[Mesa-dev] [Bug 95005] Unreal engine demos segfault after shader compilation error with OpenGL 4.3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 1 03:35:35 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95005

Michel Dänzer <michel at daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #20 from Michel Dänzer <michel at daenzer.net> ---
(In reply to Ilia Mirkin from comment #19)
> The grayish lava instead of orange/red is something I saw on nouveau as well.

Could be a UE4 bug (could be one of the reasons why UE4 doesn't seem to use the
4.3 path with the proprietary drivers).

Anyway, the bug this report is about is clearly fixed, any remaining issues
should be tracked separately.

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