[Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation
Nicolai Hähnle
nhaehnle at gmail.com
Tue Jun 7 12:50:41 UTC 2016
On 04.06.2016 19:28, Ilia Mirkin wrote:
> We were previously unconditionally doing this for arrays and ubo's, and
> ignoring texture/storage/atomic buffers. Instead use the usage history
> to determine which atoms need to be revalidated.
Does this need to handle shader images as well?
Nicolai
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: "12.0" <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/state_tracker/st_cb_bufferobjects.c | 15 +++++++++++++--
> 1 file changed, 13 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
> index 8bbc2f0..cd57b6f 100644
> --- a/src/mesa/state_tracker/st_cb_bufferobjects.c
> +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
> @@ -332,8 +332,19 @@ st_bufferobj_data(struct gl_context *ctx,
> }
> }
>
> - /* BufferData may change an array or uniform buffer, need to update it */
> - st->dirty.st |= ST_NEW_VERTEX_ARRAYS | ST_NEW_UNIFORM_BUFFER;
> + /* The current buffer may be bound, so we have to revalidate all atoms that
> + * might be using it.
> + */
> + /* TODO: Add arrays to usage history */
> + st->dirty.st |= ST_NEW_VERTEX_ARRAYS;
> + if (st_obj->Base.UsageHistory & USAGE_UNIFORM_BUFFER)
> + st->dirty.st |= ST_NEW_UNIFORM_BUFFER;
> + if (st_obj->Base.UsageHistory & USAGE_SHADER_STORAGE_BUFFER)
> + st->dirty.st |= ST_NEW_STORAGE_BUFFER;
> + if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
> + st->dirty.st |= ST_NEW_SAMPLER_VIEWS;
> + if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
> + st->dirty.st |= ST_NEW_ATOMIC_BUFFER;
>
> return GL_TRUE;
> }
>
More information about the mesa-dev
mailing list