[Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation

Nicolai Hähnle nhaehnle at gmail.com
Tue Jun 7 12:50:41 UTC 2016


On 04.06.2016 19:28, Ilia Mirkin wrote:
> We were previously unconditionally doing this for arrays and ubo's, and
> ignoring texture/storage/atomic buffers. Instead use the usage history
> to determine which atoms need to be revalidated.

Does this need to handle shader images as well?

Nicolai

>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: "12.0" <mesa-stable at lists.freedesktop.org>
> ---
>   src/mesa/state_tracker/st_cb_bufferobjects.c | 15 +++++++++++++--
>   1 file changed, 13 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
> index 8bbc2f0..cd57b6f 100644
> --- a/src/mesa/state_tracker/st_cb_bufferobjects.c
> +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
> @@ -332,8 +332,19 @@ st_bufferobj_data(struct gl_context *ctx,
>         }
>      }
>
> -   /* BufferData may change an array or uniform buffer, need to update it */
> -   st->dirty.st |= ST_NEW_VERTEX_ARRAYS | ST_NEW_UNIFORM_BUFFER;
> +   /* The current buffer may be bound, so we have to revalidate all atoms that
> +    * might be using it.
> +    */
> +   /* TODO: Add arrays to usage history */
> +   st->dirty.st |= ST_NEW_VERTEX_ARRAYS;
> +   if (st_obj->Base.UsageHistory & USAGE_UNIFORM_BUFFER)
> +      st->dirty.st |= ST_NEW_UNIFORM_BUFFER;
> +   if (st_obj->Base.UsageHistory & USAGE_SHADER_STORAGE_BUFFER)
> +      st->dirty.st |= ST_NEW_STORAGE_BUFFER;
> +   if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
> +      st->dirty.st |= ST_NEW_SAMPLER_VIEWS;
> +   if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
> +      st->dirty.st |= ST_NEW_ATOMIC_BUFFER;
>
>      return GL_TRUE;
>   }
>


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