[Mesa-dev] [PATCH 2/2] st/mesa: use buffer usage history to set dirty flags for revalidation

Ilia Mirkin imirkin at alum.mit.edu
Tue Jun 7 14:08:33 UTC 2016


On Tue, Jun 7, 2016 at 8:50 AM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> On 04.06.2016 19:28, Ilia Mirkin wrote:
>>
>> We were previously unconditionally doing this for arrays and ubo's, and
>> ignoring texture/storage/atomic buffers. Instead use the usage history
>> to determine which atoms need to be revalidated.
>
>
> Does this need to handle shader images as well?

Hm, right. Of course there's no way to bind a buffer to an image
(explicitly), so I think I can just do

|   if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
|      st->dirty.st |= ST_NEW_SAMPLER_VIEWS | ST_NEW_IMAGE_UNITS

What do you think?

>
> Nicolai
>
>
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> Cc: "12.0" <mesa-stable at lists.freedesktop.org>
>> ---
>>   src/mesa/state_tracker/st_cb_bufferobjects.c | 15 +++++++++++++--
>>   1 file changed, 13 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c
>> b/src/mesa/state_tracker/st_cb_bufferobjects.c
>> index 8bbc2f0..cd57b6f 100644
>> --- a/src/mesa/state_tracker/st_cb_bufferobjects.c
>> +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
>> @@ -332,8 +332,19 @@ st_bufferobj_data(struct gl_context *ctx,
>>         }
>>      }
>>
>> -   /* BufferData may change an array or uniform buffer, need to update it
>> */
>> -   st->dirty.st |= ST_NEW_VERTEX_ARRAYS | ST_NEW_UNIFORM_BUFFER;
>> +   /* The current buffer may be bound, so we have to revalidate all atoms
>> that
>> +    * might be using it.
>> +    */
>> +   /* TODO: Add arrays to usage history */
>> +   st->dirty.st |= ST_NEW_VERTEX_ARRAYS;
>> +   if (st_obj->Base.UsageHistory & USAGE_UNIFORM_BUFFER)
>> +      st->dirty.st |= ST_NEW_UNIFORM_BUFFER;
>> +   if (st_obj->Base.UsageHistory & USAGE_SHADER_STORAGE_BUFFER)
>> +      st->dirty.st |= ST_NEW_STORAGE_BUFFER;
>> +   if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
>> +      st->dirty.st |= ST_NEW_SAMPLER_VIEWS;
>> +   if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
>> +      st->dirty.st |= ST_NEW_ATOMIC_BUFFER;
>>
>>      return GL_TRUE;
>>   }
>>
>


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