[Mesa-dev] [PATCH 3/5] i965: Use a uniform for gl_PatchVerticesIn in the TES.

Alejandro Piñeiro apinheiro at igalia.com
Wed Jun 8 18:07:43 UTC 2016


On 08/06/16 19:45, Alejandro Piñeiro wrote:
> On 02/06/16 23:09, Kenneth Graunke wrote:
>> Fixes GL44-CTS.tessellation_shader.single.max_patch_vertices,
>> which uses gl_PatchVerticesIn in the TES, but doesn't link against
>> a TCS (which would allow the linker to lower it to a constant).
> Not sure if using different CTS releases but in my case I tested that
> this patch (plus the previous one) fixes the following CTS test:
> GL44-CTS.tessellation_shader.max_patch_vertices (without the single).

BTW, this also fixes
GL44-CTS.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn

>> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
>> Cc: mesa-stable at lists.freedesktop.org
>> ---
>>  src/mesa/drivers/dri/i965/brw_context.c | 1 +
>>  1 file changed, 1 insertion(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
>> index 97dc226..aad2afb 100644
>> --- a/src/mesa/drivers/dri/i965/brw_context.c
>> +++ b/src/mesa/drivers/dri/i965/brw_context.c
>> @@ -599,6 +599,7 @@ brw_initialize_context_constants(struct brw_context *brw)
>>        ctx->Const.MaxClipPlanes = 8;
>>  
>>     ctx->Const.LowerTessLevel = true;
>> +   ctx->Const.LowerTESPatchVerticesIn = true;
>>     ctx->Const.PrimitiveRestartForPatches = true;
>>  
>>     ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
> Nitpicks apart:
> Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev



More information about the mesa-dev mailing list