[Mesa-dev] [PATCH 3/5] i965: Use a uniform for gl_PatchVerticesIn in the TES.
Alejandro Piñeiro
apinheiro at igalia.com
Wed Jun 8 18:07:43 UTC 2016
On 08/06/16 19:45, Alejandro Piñeiro wrote:
> On 02/06/16 23:09, Kenneth Graunke wrote:
>> Fixes GL44-CTS.tessellation_shader.single.max_patch_vertices,
>> which uses gl_PatchVerticesIn in the TES, but doesn't link against
>> a TCS (which would allow the linker to lower it to a constant).
> Not sure if using different CTS releases but in my case I tested that
> this patch (plus the previous one) fixes the following CTS test:
> GL44-CTS.tessellation_shader.max_patch_vertices (without the single).
BTW, this also fixes
GL44-CTS.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn
>> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
>> Cc: mesa-stable at lists.freedesktop.org
>> ---
>> src/mesa/drivers/dri/i965/brw_context.c | 1 +
>> 1 file changed, 1 insertion(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
>> index 97dc226..aad2afb 100644
>> --- a/src/mesa/drivers/dri/i965/brw_context.c
>> +++ b/src/mesa/drivers/dri/i965/brw_context.c
>> @@ -599,6 +599,7 @@ brw_initialize_context_constants(struct brw_context *brw)
>> ctx->Const.MaxClipPlanes = 8;
>>
>> ctx->Const.LowerTessLevel = true;
>> + ctx->Const.LowerTESPatchVerticesIn = true;
>> ctx->Const.PrimitiveRestartForPatches = true;
>>
>> ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;
> Nitpicks apart:
> Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
>
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