[Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable

Nicolai Hähnle nhaehnle at gmail.com
Thu Jun 9 08:26:27 UTC 2016


Looks reasonable.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

On 09.06.2016 08:44, Michel Dänzer wrote:
> From: Michel Dänzer <michel.daenzer at amd.com>
>
> This makes sure that dri_set_tex_buffer2 -> dri_drawable_validate_att
> will re-create the front left attachment buffer after the drawable got
> invalidated.
>
> Fixes window contents not updating until the window is resized when
> using DRI2 PRIME.
>
> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
> ---
>   src/gallium/state_trackers/dri/dri2.c | 1 +
>   1 file changed, 1 insertion(+)
>
> diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c
> index 28f8078..c22a8cd 100644
> --- a/src/gallium/state_trackers/dri/dri2.c
> +++ b/src/gallium/state_trackers/dri/dri2.c
> @@ -167,6 +167,7 @@ dri2_invalidate_drawable(__DRIdrawable *dPriv)
>
>      dri2InvalidateDrawable(dPriv);
>      drawable->dPriv->lastStamp = drawable->dPriv->dri2.stamp;
> +   drawable->texture_mask = 0;
>
>      p_atomic_inc(&drawable->base.stamp);
>   }
>


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