[Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Michel Dänzer
michel at daenzer.net
Thu Jun 9 06:44:47 UTC 2016
From: Michel Dänzer <michel.daenzer at amd.com>
This makes sure that dri_set_tex_buffer2 -> dri_drawable_validate_att
will re-create the front left attachment buffer after the drawable got
invalidated.
Fixes window contents not updating until the window is resized when
using DRI2 PRIME.
Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
src/gallium/state_trackers/dri/dri2.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c
index 28f8078..c22a8cd 100644
--- a/src/gallium/state_trackers/dri/dri2.c
+++ b/src/gallium/state_trackers/dri/dri2.c
@@ -167,6 +167,7 @@ dri2_invalidate_drawable(__DRIdrawable *dPriv)
dri2InvalidateDrawable(dPriv);
drawable->dPriv->lastStamp = drawable->dPriv->dri2.stamp;
+ drawable->texture_mask = 0;
p_atomic_inc(&drawable->base.stamp);
}
--
2.8.1
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