[Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable

Michel Dänzer michel at daenzer.net
Thu Jun 9 06:44:47 UTC 2016


From: Michel Dänzer <michel.daenzer at amd.com>

This makes sure that dri_set_tex_buffer2 -> dri_drawable_validate_att
will re-create the front left attachment buffer after the drawable got
invalidated.

Fixes window contents not updating until the window is resized when
using DRI2 PRIME.

Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
 src/gallium/state_trackers/dri/dri2.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c
index 28f8078..c22a8cd 100644
--- a/src/gallium/state_trackers/dri/dri2.c
+++ b/src/gallium/state_trackers/dri/dri2.c
@@ -167,6 +167,7 @@ dri2_invalidate_drawable(__DRIdrawable *dPriv)
 
    dri2InvalidateDrawable(dPriv);
    drawable->dPriv->lastStamp = drawable->dPriv->dri2.stamp;
+   drawable->texture_mask = 0;
 
    p_atomic_inc(&drawable->base.stamp);
 }
-- 
2.8.1



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