[Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable

Alex Deucher alexdeucher at gmail.com
Thu Jun 9 13:39:55 UTC 2016


On Thu, Jun 9, 2016 at 2:44 AM, Michel Dänzer <michel at daenzer.net> wrote:
> From: Michel Dänzer <michel.daenzer at amd.com>
>
> This makes sure that dri_set_tex_buffer2 -> dri_drawable_validate_att
> will re-create the front left attachment buffer after the drawable got
> invalidated.
>
> Fixes window contents not updating until the window is resized when
> using DRI2 PRIME.
>
> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>

Stable material?

Alex

> ---
>  src/gallium/state_trackers/dri/dri2.c | 1 +
>  1 file changed, 1 insertion(+)
>
> diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c
> index 28f8078..c22a8cd 100644
> --- a/src/gallium/state_trackers/dri/dri2.c
> +++ b/src/gallium/state_trackers/dri/dri2.c
> @@ -167,6 +167,7 @@ dri2_invalidate_drawable(__DRIdrawable *dPriv)
>
>     dri2InvalidateDrawable(dPriv);
>     drawable->dPriv->lastStamp = drawable->dPriv->dri2.stamp;
> +   drawable->texture_mask = 0;
>
>     p_atomic_inc(&drawable->base.stamp);
>  }
> --
> 2.8.1
>
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