[Mesa-dev] [PATCH] st/dri: Clear drawable texture_mask in dri2_invalidate_drawable
Michel Dänzer
michel at daenzer.net
Fri Jun 10 02:07:30 UTC 2016
On 09.06.2016 22:39, Alex Deucher wrote:
> On Thu, Jun 9, 2016 at 2:44 AM, Michel Dänzer <michel at daenzer.net> wrote:
>> From: Michel Dänzer <michel.daenzer at amd.com>
>>
>> This makes sure that dri_set_tex_buffer2 -> dri_drawable_validate_att
>> will re-create the front left attachment buffer after the drawable got
>> invalidated.
>>
>> Fixes window contents not updating until the window is resized when
>> using DRI2 PRIME.
>>
>> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
>
> Stable material?
Not sure. I'm a little nervous about this causing subtle breakage, and
the issue it fixes has been there for a looong time, so I feel like it
can wait for the next major release.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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